However, most of it is the same deal as with previous games, mostly still images with moving mouths and blinking eyes while reading and listening to tons and tons dialogue. Despite streamlining it to a point where its very easy to unlock all the side stories and see all the gag reels, the amount of content here is ridiculous. "BB:CF"'s story is easily the longest out of all the games in the franchise. Now let's talk the meat of the game for most of the casual audience: the story mode. Though its age is starting to show, "Blazblue: Central Fiction" still shows that its got some fight left in it, and is willing to go out guns blazing with its final game. "Blazblue: Central Fiction", as the final installment of the franchise (for now at least), is easily the most content rich and fun fighter when compared to other "Blazblue" games, making it stand tall in today's standards, competing nicely against many modern fighting games. After so many releases, we've come to expect more from "Arc System Works", and in more ways than one, they've delivered beautifully. Still, it IS technically the same game that it has always been, just polished and updated to a godlike state over the past years.
Just look at the roster now, it makes many other fighting games look tiny (ahem, SF5) in comparison. We've seriously come a very, very long way from the meager 12 characters we've had since "Calamity Trigger" back in 2008/2009 (man I feel old as f**k). The final installment of "Blazblue", and easily the most anticipated expansion of the franchise.